Fixed an issue where a bush would spawn on top of the special orders board. Fixed an issue where Claire's "out of work" event had the same ID as her 12 heart part 2 event. Added festival compatibility patches for various mods. Added a new event for Sandy. 10-16-2020: Fixed an issue where the harder CC bundle didn't correctly display the new vault money requirements. 10-06-2020: Fixed an issue where Andy's end dialogue after his house clean event mentioned Pierre's store during the Joja route. Edited Demetrius' "cave" event for IF2R. Fixed an issue where Morris didn't offer players the option to purchase Aurora Vineyard if Grandpa's Farm was installed, but wasn't being played on. Fixed an issue where shearwater bridge was locked off permanently if players divorced Victor during the bridge renovation. Fixed miscellaneous typos and map glitches. I haven't had the chance to play recently so I haven't tried Lance with the new update, but I have multiple SV spouses. There's good money for anyone willing to slay 50 of them. Replaced mahogany trees with fir trees near Grandpa's Shed on Grandpa's Farm (GF). Fixed an issue where rain sound effects weren't audible in Grampleton Fields. EDIT: Hot fixed a hard crash when players got close to the Joja mart. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Added a new cat statue sold at the Calico Desert Club. 09-15-2020: Fixed a crash that would occur after players saw a "certain event" in the joja quest line. Fixed an issue where players with max zoom enabled got black bars during Claire's and Sophia's 12 heart events. Fixed a graphical glitch with Dustys doghouse for recolor mods. Fixed an issue where Morris had no 4 heart event end dialogue. Youve inherited your grandfathers old farm plot in Stardew Valley. Fixed an issue where if playing on IF2R and using the sandbox configuration, Grandpa's refurbished Shed glitched several back layer tiles. This event takes place in the desert after the player has reached five hearts with her. Fixed a crash during Sophia's 7 heart event that'd occur if players enabled the NPC Map Locations mini map. Fixed an issue on IF2R where pigs sometimes dug up truffles behind the animal pen fences. Added map patching. The Wizard had incorrect frame data at the ice festival. Added schedule dialogue to vanilla characters when in a "new area". Added additional installation instructions in the ReadMe when updating SVE. The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. This shard glows with an otherworldly blue light. 10-19-2020: Fixed an issue where Emily's bird clipped into the wardrobe in her room. He claims to have information regarding the old community center. Fixed an issue where players couldn't complete the monster eradication void spirit goal if they had completed Krobus' 10 heart questline. Rearranged warp categories. Most of these messages are present in the Jenkins' Residence. (this event doesn't trigger if players have already entered the theater once). -Joja Mart sold multiple corn seeds at different prices. Fixed an issue where Alex's 4 heart event could trigger twice in a row. The SVE custom tilesheet has been expanded with new furniture. Fixed an issue where the Galdoran theme relationship icon patched incorrectly. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Players may now use Vortex to install SVE. Added more adventurers to the SDV fair and spirits eve festival. Migrated crop phase patches and vanilla map loads to Content Patcher. The player now "advance moves" during Sam's arcade event, streamlining the event pacing. Fixed an issue where players couldn't interact with several trash cans in town. Fixed an issue where some players weren't able to trigger Robin's shed questline event on Grandpa's Farm. Stardew Valley Expanded (SVE) player warnings if updating to 1.11 !!! Reduced the sound effect range of Clint's coal machine. Some locations have rare fish. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Further tweaked all question forks and side events. 10-20-2020: Fixed minor bugs in Claire's and Gunther's gift taste data. The maximum timeframe for a special order, if it is accepted on the day it is posted, varies from 7 to 28 days, depending on the special order. 09-29-2020: Fixed an issue where farmhands couldn't enter the adventurer guild. Note that the game adds 255 Friendship points for quests that say "1 Friendship heart", rather than exactly 250 points. Added reaction dialogue for SVE NPCs regarding Pam's house upgrade. Fixed an issue where players could get to the railroad from Grampleton Fields before summer 3 year 1. Hot fixed an issue where Lance's 10 heart event froze the game. Andy now likes blackberries and loves blackberry cobbler. Susan's 10 heart event added odd crafting requirements for some objects. It updates the base game, introducing new areas and characters. The content folder has been removed, simplifying installation. Players do not need to update to 1.6.4 Only change: Karmylla's SVE edition has been moved to a separate mod. Fixed some tiles on the IF2R sandbox layout. Fixed an issue where two tiles near the northern IF2R waterfall couldn't be walked on. 10-20-2020: Added break up, divorced, and second chance dialogue to Claire. Fixed an issue where Andy was in the same spot as Kent at the saloon. Fixed an issue where Pierre clipped into Caroline during community day. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Unless specified, the resources needed for special orders must be collected after the special order has been accepted. Fixed an issue where Sophia's special schedule additions (after seeing her 8 heart) didn't work correctly. Please see the credits section on the bottom of the page! Fixed an issue where players couldn't place furniture in some areas west of Cindersap Forest. Andy now works on his farm all day during the first of every season (except winter). This allows universal custom farm compatibility with SVE. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). The Rainbow Shell is found via foraging at The Beach in the Summer. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. This fixes many aspects of SVE, and is better for the long run. Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Fixed an issue where there was a stray tree shadow in the Joja takeover of Pelican Town. Dusty will now bark at the player when petting him (Dusty deserves all the pets). 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. Added snow onto debris (logs, stumps, twigs, rocks). He's unlocked after players donate 60 artifacts. Fixed an issue where other mods re-skinning shadow brute monsters were invincible if players had seen Krobus' 10 heart event. Nerfed forage spawns. Fixed an issue where Grandpa's fixed shed wasn't correctly patched on Grandpa's Farm if players disabled mist effects. Fixed an issue on GF where grass tiles near the south tree line couldn't be tilled. 09-19-2020: Added a 12 heart event for Claire. Sophia's 12 heart can no longer be triggered on fall 4. It can also be caught in Winter if a Rain Totem is used. You've been promised a substantial reward if you're successful. Story quests can be completed at any time after receiving them; there is no time limit or expiration date. 4. I'm not really sure why players would want radioactive roe but here we are I guess. However, these things still must be done to trigger the Goblin Problem quest, enter the, A divorced spouse may make a "Help Wanted" request. This translates to summer 17th year 3. Rewarded money depends on the number of items/monsters involved, the player's skills, and sometimes a bit of randomness. Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. Fixed many dialogue inconsistencies, map tiling issues, and schedule bugs. Added compatibility for the Razolyn the Magnificent mod. Added a catch event for Apples' 10 heart, informing players where to go. Your task is to make it to level 100 in the. Updated the event guide (optional download). Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Redesigned parts of the Adventurer's Guild, Wizard's Tower, Wizard's Basement, Skull Cavern, Crimson Badlands, Desert Railway, and ??? 10 days ago. 09-19-2020: Fixed several miscellaneous map glitches. How low does it go? Added an extra condition to Shane's seven heart event. Fixed a bug where players couldn't gift Marlon at the Winter Star festival. Made it easier to trigger Olivia's 6 heart event. Gus wants to make a Coco-no-no, but he's missing the main ingredient. Increased all tempered galaxy weapon defense stats by 5 and changed descriptions. Esca assisted me in updating the custom forage locations to the new FTM framework. Allows more compatibility for other mods. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. Removal of the mod from the mods directory is required for SVE to function. Fixed an issue where the balanced crafting configuration required 1,000 solar essence instead of 100 to craft a mini-obelisk. Claire now returns home earlier when working at Joja Mart and married to the player, allowing players to converse with her at nighttime in the farmhouse on her work schedule days. Required( ) Stardew Valley Expanded Korean Translation(SVE ). Martin's 6 heart event is now locked if players married Claire. : If players are updating SVE, the [ALL] SVE folder must be removed from the mods folder. Be warned that there are spoilers! Rewrote parts of Sebastian's mature event. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. Progress is going well!). IF2R is no longer required to use the new world map. Fixed an issue where Marlon displayed incorrect frames during his special order event. Fixed an issue where players couldn't walk on the edge of the ocean shore at Blue Moon Vineyard. Added movie theater dialogue for Morgan and ???. This board has larger orders that would not be normally found on the Help Wanted board. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Fixed a crash that'd occur if players tried using their watering can at the caldera. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. The Grandpa's Farm land expansion questline is no longer time gated and can now be started once players have completed the community center/joja developments, movie theater, ginger island resort, and cleared the railroad boulder. Fixed an issue where logs in front of Grandpa's Shed acting as a progress gate sometimes didn't spawn. Edited Jas' 8 heart event dialogue. Fixed an issue where the Grandpa's Farm shortcut behind the cherry blossom tree in Cindersap Forest was accessible without the mod installed. The table below indicates maximum timeframes. Edited Susan's 6 heart event to 7 hearts. Hard bundles configuration didn't properly display the new money amounts for the vault bundle. Added a new event for Jas. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Added more light to houses that have Christmas decorations during winter. Players playing multiple save files had IF2R configurations take effect on their other farms. Gave Lance a birthday, but it's hidden on the calendar unless married. Redesigned the Pelican Town memorial and fountain. Fixed an issue where Lewis clipped into a stool in the museum. They're now more direct, concise, and neutral. Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! Fixed an issue where players clipped into the Wizard's bed. !!! Players must set mature events to "true" in the config to enable the content of these events. With a little dedication, you might just be the one to restore Stardew Valley to greatness! It wont be easy. They can be toggled off with a new configuration called "Remove_Minecart_System". Buffed dagger damage and critical hit rate. Added dynamic tokens to the SVE and IF2R content Jsons, simplifying the installation process, and making QoL changes. Fixed an issue where Susan's Friday schedule bugged out. Progress gated population 10 butterfish fish pond produce (pineapple). Barred players from entering Sophia's Cellar due to a crash that would occur when NPC Map Locations was installed. Added new winners for the first year egg hunt if the player loses. 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Increased serpent spawns in the Crimson Badlands void zone. Stardew Valley Expanded WikiFandom Follow on IG TikTok Join Fan Lab Decreased Rusty Blade sale price (1000g > 500g). Fixed an issue where Lance didn't attend the halloween festivals on even years when married to the player. Prismatic shards and iridium ore will no longer spawn. Removed building objects (static mushrooms and flowers) in player pathways on all maps.

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